AI Insights · Timothy · October 2023
Top 5 Science Games on iOS in South America Q3 2023
Explore the performance of the top 5 science games on iOS in South America during Q3 2023, including trends in downloads, revenue, and active users.
During Q3 2023, the top 5 science games on iOS in South America showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends based on data from Sensor Tower.
Plague Inc. from Ndemic Creations experienced consistent weekly revenue, peaking at around $800 in late June and maintaining figures between $573 and $693 throughout the quarter. Weekly downloads saw a notable drop from 442 at the end of June to a low of 185 in mid-September, before stabilizing around 236 by the end of the quarter. Active users also fluctuated, with a high of 443 in late June and a low of 207 in early August, ending the quarter at 244.
Jetpack Joyride by Halfbrick Studios had a strong start with weekly downloads at 10K in late June, peaking at 13K in early July. However, downloads steadily declined to around 3K by the end of September. Weekly revenue showed minor variations, starting at $441 and closing at $260. Active users followed a similar downward trend, from 38K in late June to 21K by the end of the quarter.
Cell to Singularity: Evolution from Computer Lunch demonstrated steady weekly revenue, ranging from $163 to $231. Downloads varied more significantly, starting at 97 in late June, peaking at 254 in late August, and ending at 153 in late September. Active users remained relatively stable, with a slight increase from 502 in late June to 557 by the end of the quarter.
Cell Expansion Wars by MOBIRIX had modest weekly revenue, peaking at $117 in early July, with fluctuations between $20 and $116 throughout the quarter. Downloads were minimal, with only a few weeks showing minor figures, peaking at 9 in late June and dropping to zero in several weeks.
Day of the Tentacle Remastered from Double Fine Productions, Inc. showed limited performance in both downloads and revenue. Weekly revenue peaked at $79 in early July but generally stayed below $50. Downloads were sparse, with occasional peaks of up to 6 in late July.
For more detailed insights and data, visit Sensor Tower.